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Old Oct 12, 2006, 01:15 PM // 13:15   #101
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Quote:
Originally Posted by Paperfly
...Unless he's trying to compensate for it with Mending, of course. And there's a few players around in a transitional phase where they've learnt that vamp mods are good but haven't learnt that Mending sucks.
Hehe, like my wammo 9 months ago.... *Finds a vamp weapon* Yay extra damage! hmmm the -1 sucks, good thing I got mending and heal breeze!

Now I just switch weapons... unless I forget.... but I never go afk with the vamp weapon equipped, honest!

On Topic.

I've had a few instances where I forgot rez, always figured it out early on and always informed the rest of the party. So no funny story about that.

For PuGs it's highly recommended to bring lots of rez in your party. Your monks may think rez aint worth it because if there is a party wipe the group doesn't deserve to make it. The other might think.. ah but the monks will have rez.

For groups of guildies/friends 4 persons with rez (2x any kind, 2x rebirth) is about enough. An ele with resurrection chant and glyph of sacrifice is even better.
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Old Oct 12, 2006, 03:11 PM // 15:11   #102
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My opinion - mending doesn't suck. Just depends on how many points you have in healing. I use mending (and breeze) on my necro when I'm MMing and its kept my butt alive many a time in PvE and AB.

Back on topic. I'll admit I've forgotten rez a few times in the very beginning (hey I'm only 4 months old, what do you expect? lol) but I after I forgot it in The Deep the very first time I played it (and boy did my alliance pals laugh at me) I haven't forgotten to take it since. Doesn't matter if I'm running with guildies, henchies, or PuG...I always take some sort of rez. I prefer ressurect, but that's just me.
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Old Oct 12, 2006, 06:30 PM // 18:30   #103
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I use resurrect (or res chant) as well....hate losing all of my energy---especially as an ele! (do you know how long it takes to get 90 energy back?) and when I monk I dont use rebirth either---let the prot take it, I usually just heal and rebirth is a prot skill (and as I mentioned eats all your energy....a monk without energy is basically no use)......

and I have only once not brought rez on my monk....was soloing before and helped some newbie out during the xmas event last year.....hadnt planned on helping him, but he asked so pitifully that I helped....and hadnt finished changing all my skills when he walked out the door......

otherwise I have never left a rez off my characters...and I dont do alliance battles or any kind of pvp. so no problem there..... all 8 of my character have somekind of rez as skill 8....just get used to only having 7 skills (like I said earlier). Not very hard to do.
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Old Oct 13, 2006, 08:23 AM // 08:23   #104
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Here's my goof...

I did Raisu Palace last night with my 4th char (a ranger) . I couldn't get a group so I went all Hench. I removed the skill in slot 5 so the gaping hole would remind me to get the celestrial skill. I entered mission. I chose Danika and Silverwing and went through the gate. Got to the first boss and went to use my celestrial skill in slot 5. It wasn't there , I forgot to collect it. I played the rest of the mission anyway with 7 skills and got expert in 23 minutes but I swear I saw two of the henchmen say "n00b"
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Old Oct 13, 2006, 10:33 AM // 10:33   #105
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Quote:
My opinion - mending doesn't suck. Just depends on how many points you have in healing. I use mending (and breeze) on my necro when I'm MMing and its kept my butt alive many a time in PvE and AB.
...Take cover, he's opened the floodgates!

Incidentally, were you MMing Tombs about a week and a half ago? Because I had to ask our Orders necro to take Succor off me (the monk, I'd brought energy management and didn't really need it) and put it on our MM to stop him asking for a BR every three seconds, since he'd crippled his own energy.

(on a less, uh, vicious note - necromancers in PvE are under some fairly unique conditions in that they have the best energy management in the game without needing to take a slot up with it. Even then, though, I'd rather stay on four pips and just cast Heal Area more often than otherwise)
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when I monk I dont use rebirth either---let the prot take it, I usually just heal and rebirth is a prot skill (and as I mentioned eats all your energy....a monk without energy is basically no use)......
Yeah, I'd positively refuse to use Rebirth under any circumstances if I wasn't running Offering of Blood - which lets me pump back up to "useful" status fairly quickly. Note that I'm not talking about in-combat ressing here, but rather about the transition between fights.
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Old Oct 13, 2006, 01:54 PM // 13:54   #106
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I'd say my biggest goof in the last several months was trying the divine spirit spammer build in THK without practicing it somewhere easier first. lol I should have at least henched the new build a few times before trying it with a pug. We still won, but I wasn't playing nearly as well as I do with my WoH build. I quickly switched back to my normal build.

I know the divine spirit spammer build is supposed to be a valid build , (according to several posts in the campfire monk section) but seems to be MUCH more difficult to play than a prot or WoH build.
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Old Oct 13, 2006, 02:11 PM // 14:11   #107
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Quote:
Originally Posted by Rathcail
Yes. I forget to not bring a res.
Fair enough
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Old Oct 13, 2006, 03:57 PM // 15:57   #108
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Quote:
Originally Posted by Paperfly
...Take cover, he's opened the floodgates!

Incidentally, were you MMing Tombs about a week and a half ago? Because I had to ask our Orders necro to take Succor off me (the monk, I'd brought energy management and didn't really need it) and put it on our MM to stop him asking for a BR every three seconds, since he'd crippled his own energy.

(on a less, uh, vicious note - necromancers in PvE are under some fairly unique conditions in that they have the best energy management in the game without needing to take a slot up with it. Even then, though, I'd rather stay on four pips and just cast Heal Area more often than otherwise)
*shrugs* Yup bite my head off because you had a bad MM in your group.

*rolls eyes* In all honesty I've never been to Tombs. I don't even have that area open yet. I've only been playing for four months, there is a LOT I haven't done. And my necro isn't even my first character, so she's only like 2 months old lol.

Anyway, I can honestly say that I've never had any massive issues with my energy. I have 45 energy and get 13 from soul reaping any time anything dies (except spirits, but those still give me 7 when they die). I'm also bright enough to remove mending if I need to bump my energy up quickly because nothing is dying. Mending and breeze are just my personal preference because they work for ME. Might not work for someone else, like you said, you prefer Heal Area.
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Old Oct 13, 2006, 08:15 PM // 20:15   #109
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Quote:
Originally Posted by Darcy
Checking party health status is useless for a R/Me, there's nothing I can do to help anyone. The box just blocks my view.
What if warriors or assassins break through to the back line and start hitting your squishier teammates? Throw Dirt could keep them from dying.
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Old Oct 13, 2006, 08:22 PM // 20:22   #110
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in a good team, a monk shouldnt have to rez. If you die you either over extended or your not a priorty heal. Also i feel that if you die its my fault, only if you didnt f up overextend etc.! Anyway rezing on a monk is very situational at best! Some mission require it. most dont. In any pvp enviroment a monk shouldnt rez!
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Old Oct 13, 2006, 09:30 PM // 21:30   #111
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Quote:
Originally Posted by Darcy
Checking party health status is useless for a R/Me, there's nothing I can do to help anyone. The box just blocks my view.
...
This proves to me you are not very tactical minded.

This is a message to all whammos, and supposedly also rammes.
Turn on your party window!
Even if you can't help others by healing them, or removing conditions from them, you should still at all times, while fighting alongside others have the party window turned on.
It is important in making decisions on when to retreat, and what party members are dead/dying/in trouble. This way, you won't end up as the last man standing.

_Zexion
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Old Oct 13, 2006, 11:34 PM // 23:34   #112
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Quote:
Originally Posted by Zexion
Turn on your party window!
It is important in making decisions on when to retreat, and what party members are dead/dying/in trouble.
_Zexion
So true...
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Old Oct 14, 2006, 05:28 AM // 05:28   #113
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Quote:
Originally Posted by Zexion
This proves to me you are not very tactical minded.

This is a message to all whammos, and supposedly also rammes.
Turn on your party window!
Even if you can't help others by healing them, or removing conditions from them, you should still at all times, while fighting alongside others have the party window turned on.
It is important in making decisions on when to retreat, and what party members are dead/dying/in trouble. This way, you won't end up as the last man standing.

_Zexion
QFT!!
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Old Oct 14, 2006, 05:51 AM // 05:51   #114
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My Elementalist generally doesn't use rez. I hate it when we have to rerun just because I didn't bring rez. That doesn't happena lot because my elementalist loves to get eaten by mobs.

My worst WORST humiliation was when we were in THK and some guy auto ran into a mob and died. They told me to rez cuz I had more armor (I was a huge noob back then... how I made it to THK... I will never know). I say fine, and walk up to the mob with restore life. Although I had rez, this was quite humiliating.
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Old Oct 15, 2006, 03:14 PM // 15:14   #115
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Right after this post, I am starting a thread on the party window discussion. Please do not post any more opinions about that to this thread, which if you read the ORIGINAL POST, is about party disasters for which you felt responsible.
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